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Why Starcraft II took so long to come...

Filed in archive Interviews by Jordan Grodecki on August 12, 2008

Seems a slow few days for news so I thought I'd put up a few less "news" like articles, to see if there is an audience for them

Blizzard bigwig spoke at a recent AMD event about the reasoning behind waiting years to do a sequal to the massively successful StarCraft. Their reasoning behind not making a sequal sooner is down to graphics technology; the original starcraft was built entirely on a 2D system, and the developers did not think that graphics were good enough to capture the true style of StarCraft until now.

It's an interesting reasoning for a genre that typically is not the most graphically advanced.

Via Joystiq






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Tags: blizzard  starcraft  2  game  2007  starcraft+took  long+come  took+long 

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