The History of Computer Role-Playing Games Part I
Filed in archive PC Gaming Insights by Kevin Codamon on December 28, 2006
While i havent played the games in his first article when they came out, i was fortunate enough to play them over the years. Nostalgia is beginning to sink in. Even SSI's Pool of Radiance owed some of its magic to these games...
Although most people would probably think it's a trivial matter to trace the CRPG back to its tabletop, paper-and-pencil based "equivalent," doing so probably obscures more than it reveals about the two genres. As anyone who has actually played D&D is acutely aware, the two games are as different as playing intramural basketball and College Hoops 2K7. Indeed, the typical "CRPG" is not a "role-playing game" at all, or, if it is, that's generally the least distinctive thing about it. After all, you "play a role" when you play PAC-MAN or SPACE INVADERS, and even in games like Tetris you're playing a role--the unseen force that causes those falling blocks to shift and rotate. It's probably more accurate to describe first-person "interactive fiction" games like Zork or Myst as a "role-playing games," since in those games the player literally assumes an important fictional role within the game. Likewise, a first-person shooter like Half-Life seems to come much closer to the ideal of "playing a role" than a game like Icewind Dale, in which you only indirectly control a whole group of characters.
Permalink: The History of Computer Role-Playing Games Part I
Tags:
pc rpg beginning how it started early games role playing roleplaying era game role+playing
Trackback: http://www.creative-weblogging.com/cgi-bin/mt-tb.pl/47323















