Spore Vehicle Interview
Filed in archive Sim by Kevin Codamon on December 19, 2006
Sounds cool and all but can i create my own Enterprise/Millenium falcon
?PCG: Is the vehicle editor complete? MR: Probably plus or minus 5 or 10 percent on the parts. I think in playtesting, we're going to find there's certain parts we really want, and we'll add some, fix some, cull out those that aren't very popular. Actually, I was playing today and thinking, "I wish we had more 'detail' parts." Every time you think of a theme or a type of vehicle you want to make, all of a sudden, you think of five more parts you want, or different ways you can use current parts. I was trying to make the Star Trek Enterprise the other day and we had to make another part so we could really make it look like the Enterprise. Not that we could use the Enterprise....
PCG: Do people gravitate toward re-creating well-known vehicles?
MR: There's definitely a classic list-the Enterprise, the Millennium Falcon, a bunch of Star Wars vehicles-that we're going to have to make sure people can make closely. That's the kind of thing that's probably part of that 5 or 10 percent parts we'll tweak.
Permalink: Spore Vehicle Interview
Tags:
spore will wright sim god space strategy simulation life game spore+vehicle
Trackback: http://www.creative-weblogging.com/cgi-bin/mt-tb.pl/46376








