id Software shows new game engine at Apple World Wide Developer Conference 2007
Filed in archive Game News by Kevin Codamon on June 12, 2007
at the Apple World Wide Developer Conference 2007. Oh, this one renders the outside world pretty good unlike Doom3's engine which was mainly used for indoor/dimly lit shooters.Great textures? Saw that before.
Deformable terrain? been done.
Photorealistic scenes? Hohum.
Characters that move naturally? Zzzzz.
Great Physics? .......
......
20Gb textures? are you nuts!
Games on Apple? WTFFF!
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