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Game News
by Kevin Codamon on June 12, 2007
Here's John Carmack showing off Id Software's latest game engine at the Apple World Wide Developer Conference 2007. Oh, this one renders the outside world pretty good unlike Doom3's engine which was mainly used for indoor/dimly lit shooters.
Honestly, with games like Crysis already announced i just didn't feel that OMGWTFROFLMAO!! factor when i watched the video. Take note that i didn't say it didn't look great, it does. But that's a given with id's reputation as a engine developer but did you see anything new that excited you? This is one reason why i hate flyby trailers....well except that of Crysis'. lol
Great textures? Saw that before.
Deformable terrain? been done.
Photorealistic scenes? Hohum.
Characters that move naturally? Zzzzz.
Great Physics? .......
......
20Gb textures? are you nuts!
Games on Apple? WTFFF!
Honestly, with games like Crysis already announced i just didn't feel that OMGWTFROFLMAO!! factor when i watched the video. Take note that i didn't say it didn't look great, it does. But that's a given with id's reputation as a engine developer but did you see anything new that excited you? This is one reason why i hate flyby trailers....well except that of Crysis'. lol
Great textures? Saw that before.
Deformable terrain? been done.
Photorealistic scenes? Hohum.
Characters that move naturally? Zzzzz.
Great Physics? .......
......
20Gb textures? are you nuts!
Games on Apple? WTFFF!
Tags:
id
Software
shows
new
game
engine
at
Apple
World
Wide
Developer
Conference
2007
games
developer+conf
Trackback: http://publish.creative-weblogging.com/publish/mt-tb.pl/75114
Mr Wong
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