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PC Gaming Insights
by Kevin Codamon on June 11, 2007
CVG reports that Age of Conan developer Funcom has voiced their concerns that the quality of Massively multiplayer online games, or more popularly known as MMOGs, could suffer if developers dive into an MMOG project without fully appreciating the huge resources required to deliver an end result.

Hmm...Maybe someone should stand up for PC gamers as a whole and not just the online crowd. Enough of crappy premium titles and broken games that needs patching just to work properly.
via CVG
"I am worried about some developers releasing half-hearted games that can't live up to the high expectations the marketplace now have for these sorts of games", Funcom's product manager Erling Ellingsen told CVG when asked if he thinks the MMOG genre is expanding to rapidly.
Hmm...Maybe someone should stand up for PC gamers as a whole and not just the online crowd. Enough of crappy premium titles and broken games that needs patching just to work properly.
Speaking in an interview published earlier today on the site, he continued, "Not necessarily because they're not talented enough, but because they're going into the genre with limited means. Creating these games takes a tremendous amount of resources, both people-wise and money-wise, but especially in terms of using the right technology. These games are hard to make."
via CVG
Permalink: Funcom warns of "half-hearted" MMOs
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