PCGamers
Civilization 4: Beyond the Sword IGN Interview
Filed in archive Strategy by Kevin Codamon on May 18, 2007
IGN caught up with Civ IV: Beyond the sword lead designer Alex Mantzaris in which they talked about the usual increase in units, civs and wonders, plus all the new features such as "new gameplay elements that emphasize non-military strategies" and the bigger role of espionage.

pic
IGNPC: What inspired you guys to create such a huge expansion to Civilization IV and why is it "Beyond the Sword"?

Alex Mantzaris: We chose "Beyond the Sword" because it encompasses two aspects of the game that are receiving special attention in this expansion pack. The title suggests that we are giving more depth to the second half of the game, when swords are obsolete as a weapon for combat. It also implies that players will have more options than ever when it comes to building up their empire through more peaceful means.


Permalink: Civilization 4: Beyond the Sword IGN Interview
Tags: Civilization  4:  Beyond  the  Sword  IGN  Interview  civ4  2007  beyond+sword 
Trackback: http://publish.creative-weblogging.com/publish/mt-tb.pl/69749
img Addthis img Ask img Blinklist img del.icio.us img Digg img Fark img Facebook img Google img Lycos img Ma.gnolia Add this page to Mister Wong Mr Wong img Netscape img Netvousz img Newsvine img Reddit img StumbleUpon img Slashdot img Tailrank img Technorati img Wink img Yahoo

Vote for Civilization 4: Beyond the Sword IGN Interview:

  • Currently 8.22/10
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
Rating: 8.22 out of 9 vote(s) cast.
Subscribe
Share It
RSSrss
See all blog subscribe options
Google google
What is RSS?
Yahoo! yahoo
Addthis Subscribe using any feed reader!
Bloglines Bloglines
Newsletter

TwitterFollow us on Twitter!