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Blur Review

Filed in archive Game Reviews on June 15, 2010

We got our hands on Blur, the latest highly anticipated racing game for the PC, and took time to check it out.

The first thing we noticed about it was that, in style with its advertising campaigns, it might take itself seriously but does so in a rather tongue in cheek way. It has been described as "Super Mario Kart cross bred with Project Gotham Racing", and balances neon-laden arcade racing like Burnout Paradise with the more tactical power-up play of Need for Speed: Most Wanted.

Blur Review
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You start in the single player campaign with one car and a whole career ahead of you, but it was the online aspect which we most enjoyed. It has only been out a while and many have already mastered the use of weapons. Homing missiles can wreck opponents, nitro boosts leave them biting your dust, and The Bolt, rapid bullets shot in either direction, can be used both offensively and defensively, bringing an unpredictable element to play we haven't seen in a game of this genre since Most Wanted. While Need for Speed: Shift is a much more realistic game the engine creates a rather believable interaction with your environment. Anyone who wants a serious racer and yet one with a substantial element of fantasy (unless you believe that vans hooked up with Formula One engines would survive for long) should definitely take a look at this one.

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Tags: blur,  pc  game,  review,  racer  game  blur+review  need+speed 

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