A demonstration of modern game physics.
Filed in archive Virtual Worlds on December 21, 2007
We've known for years that physics are the next "big thing" in PC games, with dedicated physics cards even being released, albeit with very little use due to the lack of game support.
Some clever little soul has worked hard with the fantastic map editor which Crysis is supplied with and has created a quite stunning demonstration of what modern physics engines can deal with. Ever wanted to see 3000 barrels collapse or be whipped into a little whirlwind? This is for you.
Check it out, it really shows off what can be done these days.

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Tags: physics game 2008 2007 games game+physics modern+game demonstration+modern
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